<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Sector Grid Devlog - itch.io</title><link>https://hall-labs.itch.io/sectorgrid</link><description>tower defense with a focus on geometry</description><item><guid>https://hall-labs.itch.io/sectorgrid/devlog/1548587/sector-grid-my-first-tower-defense-game</guid><title>Sector Grid: my first tower defense game</title><link>https://hall-labs.itch.io/sectorgrid/devlog/1548587/sector-grid-my-first-tower-defense-game</link><pubDate>Tue, 09 Jun 2026 06:30:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NzYxODU1LnBuZw==/400x224%23c/8KAgHq.png"/><p>Sector Grid is my first attempt at a tower defense game and it was built using Python and Raylib. Unlike more traditional tower defense games, it has vision cone targeting, randomized upgrades, and li...</p>]]></description></item></channel></rss>